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Multiplayer Neverwinter Nights on Local LAN

Neverwinter Nights requires each player in a local LAN game to own a copy of the game, if any of the clients have external Internet access. This requirement seems a little unreasonable for casual gaming. Luckily, a simple solution exists under Windows to disable server authentication. Simply edit the file:


and add the following lines to remap the Neverwinter Nights official servers to localhost: 

Happy gaming!